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Entries for September, 2010

Patch Alert: MAG 2.0 with PlayStation Move

The big day is here! The MAG 2.0 patch is now available with PlayStation Move support!

There is so much new content in MAG 2.0 that telling you how important or huge this is for the game, its fans, and for us seems unnecessary. Take one look at the changes listed here and you’ll understand why we’re calling this MAG 2.0.

Play the MAG Beta with Zipper!

PlayStation Move support, an increased level cap, our revamped skill tree, the new economy system, and our highly-demanded clan deploy feature are just the tip of the iceberg. There are so many fantastic new or improved items in MAG 2.0 it’s almost like a whole new game! Check out the patch notes on the MAG Blog to find the full list of updates.

A big thanks to all of you who have helped us get to this point with your support, your suggestions, and your mad Beta testing skills. We hope you have as much fun playing MAG 2.0 as we did making it.

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About a Blob: Co-op Play, PSN Exclusivity Details

Hello delicious humans! We appreciated the positive response to our last entry at PlayStation.Blog about Tales from Space: About a Blob. Since then, we’ve been working hard on the game’s levels, bosses and powers.

Tales from Space: About a Blob for PS3 Tales from Space: About a Blob for PS3

If you don’t already know, in Tales from Space: About a Blob you take on the role of a tiny space blob that lands on Earth. What’s special about this particular creature is that he can eat anything smaller than him, which in turn allows him to grow. As the blob grows he can eat larger and larger objects. The player’s goal is to find their way through all the levels and eventually eat the world.

Tales from Space: About a Blob for PS3

We recently came back from the Penny Arcade Expo (PAX) where lots of people got a chance to play the game for the first time. The feedback was great, and we were extremely happy to see friends and couples have so much fun playing together in co-op. In Tales from Space: About a Blob, two players can play simultaneously and interact by climbing or jumping off one another. Although the goal is for the blobs to work together, players can choose to attack or push each other around if they want, and can compete to see which player is better at destroying the world. Around the office, people usually ping-pong back and forth between working together to solve puzzles, then messing each other up near obstacles or enemies.

Many people asked us which platforms the game will be coming out on. At that time we couldn’t really say, but we’re finally able to announce that Tales from Space: About a Blob is part of the SCEA Pub Fund program. This means Tales from Space: About a Blob will be a PSN exclusive.

Tales from Space: About a Blob for PS3 Tales from Space: About a Blob for PS3

DrinkBox Studios is a small independent company. When we started two years ago we three founders opened a bank account, pooled a little money, and hoped for the best. We’re still in our early days, and there’s no safety net. While it’s great to be able to control your own destiny, it can also be terrifying to look into the future and wonder how you’re going to keep the lights on.

Unlike most publishing deals, the SCEA Pub Fund lets us keep ownership of our game. It has provided us with invaluable input and feedback from Sony. Best of all it has let us plan for the future with confidence.

We’re extremely grateful for all the support from Sony, and we’re excited to finally be closing in on the end of the project.

Tales from Space: About a Blob for PS3

Right now we expect the game to be available early in the new year, and DLC is planned to follow some time shortly thereafter. Over the next few months we’ll release more details about the levels, power-ups, and bosses in the game. If you’re interested, we invite you to follow the game on our development blog at http://www.aboutablob.com/.

Thanks for reading!

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Google gets short – Google has finally r

Google gets short – Google has finally released the publick goo.gl URL shortener. Requires no back talk. It appears … http://ow.ly/19eEqn

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Killzone 3 and PlayStation Move: See it in action

With PlayStation Move in the hot little hands of gamers around the world, it’s time to set our sights on the future of PlayStation Move. In those sights: the glowing red eyes of the Helghast army.

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When Killzone 3 drops on February 22nd 2011, Sev and the ISA troops will be packing some state-of-the-art firepower in the form of PlayStation Move. So how does an elite first-person shooter map to the PlayStation Move control scheme? And how does it stack up to the traditional DualShock controls? We went hands-on to find the answers with Steven Ter Heide from Guerrilla Games.

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Ubisoft has a lot of content planed for PSN

Someone already linked over to the news about Beyond Good and Evil seeing an HD release on PSN, but Ubisoft also commented on the DLC soon to be available for Scott Pilgrim vs The World: The Game as well as two other new PSN releases: From Dust and Outland.

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About a Blob PSN Exclusive Game Previewed at PlaystationBlog

The new game from DrinkBox Studios is featured on PlaystationBlog. It won’t be released until next year but, for a game from such a small developer, it’s coming up nicely. Really like the art direction.

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