The New PS3 Slim

Playstation 3 Slim version, new PS3 Slim release date, specs and updates.

Entries for May, 2010

Coming Soon to PSN Store: Joe Danger for PS3

Hello World! It’s exciting to be back on the PlayStation.Blog. It’s even more exciting to be able to announce that Joe Danger, the PS3-exclusive title that allows you to fulfill your daredevil fantasies, will launch on PSN June 8th!

I can’t describe what it feels like to see our own game actually hit the PlayStation Store. My three friends and I at Hello Games couldn’t be more nervous and giddy. We barely slept for the last few months, trying to get the game finished and polished. I doubt we’ll sleep for a month more, trying to stay on top of the leaderboards.

What I really can’t wait for is the surprises we have in store for PS3 gamers. This has been a total labor of love for us, and I’m really looking forward to seeing what people think of the game. If you want to know more about the Joe Danger, you can read some previews here, here and here, but first let me tell you a bunch of stuff you might not know.

Joe Danger for PS3

Stunt, Create and Share
Creating levels in Joe Danger is as fast and fun as playing the game itself. In fact, you never leave the game! As you ride through your level, press Edit at any time to freeze the world and play about with it however you want. You can drop a ramp then launch Joe over it, or place a Shark Tank just before he lands.

You can even create your own challenges to send to your friends. Lay down the gauntlet with your own Multiplayer race level, or set out a Coin Dash against the clock, or a tricky Target Smash. You can complete a friend’s level, then add more danger and send it right back for the ultimate challenge. That’s how we’ve created all our own levels in the game.

Joe Danger for PS3

It’s a BIG game

You take Joe from zero to hero across eleven tours, which are each made up of up to ten levels. Levels are set in a crazy diverse set of hazard filled game modes like Target Smash, Assault Course, Race, Coin Dash, Bowling Bounce, and Puzzle Mode.

Each of those levels feature a high-score table and up to eight challenge stars earned by thrilling the crowd. Some involve collecting hidden pick-ups high in the sky using skilful boosting, beating Team Nasty to the finish line, collecting the letters of D-A-N-G-E-R , racing against the clock, launching your bike at top speed towards a rack of bowling pins and scoring a strike, or keeping the crowd cheering as you combo a whole level. Sometimes you’ll be trying to do all of those things at once!

Joe Danger for PS3

Community

Joe Danger is all about playing with friends, because playing Joe Danger together is how we’ve built this game. That might mean passing the pad on a heart-breakingly difficult Coin Dash, or punching your rivals off their bike in Splitscreen. Sometimes it’s crossing the finish line to immediately see all your online friends highscores, and instantly restarting. More often, it’s about downloading a new level and trying to complete it, before making your own tweaks.

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The Weekly Recap (May 23rd-29th)

Highlights
Bad week for me the past week. Lots of sleep due to being doped up on meds :P . I never did get to the weeklies last week due to illness. I did manage to get 100% on Red Dead Redemption, though :P . Hopefully I’m at the tail end of this sickness right now, though.

Anyway, what about this week’s highlights? We’ve had a total of 19 main articles this week. The 2101 PS3s are hitting store shelves. There is also talk that the premium PSN service will be called PSN+. Kung Fu Live! has finally made an appearance, and looks pretty fun. Thrustmaster finally came out with a cockpit, and will hopefully inspire others to make them as well (I’m looking at you Logitech). And Insomniac has finally made official that they are creating a multiplatform IP.

Darrin also has some points for Red Dead Redemption, and I followed that up with an Official Review. Other than that, not much else in terms of news, but be sure to check on the back posts anyway!


Community News

Nothing going on in the Community this week. It was definitely a slow week for a lot of us. It’s still nice to see commentating on articles, of course. Remember, if you want to submit news to us, you can by becoming a writer! There’s links all over the place, including the ‘Highlights’ tab of this post. Anyway, here is this week’s recognitions:

Contributor of the Week

  • Sakinah – 6 Entries

QuickNews Contributor of the Week

  • Sakinah, Tosh and Jay – 1 Entry Each

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Gaming News

Killzone 3 News Roundup
Sakinah – May 23rd

New Playlist “The Lab” Heading to Uncharted 2
Sakinah – May 23rd

PS Move to preempt Project Natal by launching in July?
Ace – May 23rd

New CECH-2101 PS3 Slims with 40nm RSX chips spotted
Ace – May 23rd

Red Dead Redemption: Few More Points
Darrin – May 24th

Uncharted 2 PSN Avatars Arriving May 25
Sakinah – May 24th

GameStop Powers Up A New Rewards Program [Rewards Zone]
Ace – May 24th

Official PS3Blog.net Review: Red Dead Redemption
Jay – May 24th

PS3 Subscription Based Service to be Named PSN+?
Eddie – May 25th

Insomniac Partners with EA. Plans New Multiplatform Franchise
Darrin – May 25th

New Instruments Coming to Rock Band
Sakinah – May 25th

Rumor! Team Ico Collection (Ico & SOTC) Coming to Blu-ray Q1 2011
Eddie – May 26th

PS3 Only Does Natal? [Update: Gameplay Video]
Trev – May 26th

Naughty Dog Not Involved in Killzone 3 After All
Sakinah – May 27th

Sony confirms Premium PSN service
Ace – May 27th

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Mw2 FFA gameplay Crash AK47 (w/commentary) 30-4

tips, hints and tactics on how to play well in FFA. please ‘like’ and subscribe to my channel, enjoy. Extra Tags:IGNORE! cod call of duty modern warfare 2 fair war mw2 mw 2 new highrise domonation search and destory m16 m 1 6 four three in one two whiteboy7thst whiteboy whiteboy7th multi multi-kill kill kills omg lol epic fail fall ead death care package skidrow snipe sniper spots cam kill feed cod6 call sign kill streak streaks care package ac130 emergency air drop airdrop nuke tatical nuke rape uav perk perks how to glitch tutorail weapon hutch sam500 seananners secondary lock on afghan map pack new miltia roof top beast top notch multi media tnm watch this gaming wtg top 5 plays top5 clips of the week waste land wasteland harrier take down air space to crowded spec ops mission knife thorw equipment final must see presige title call sign new how to glitch tutorail out of map hack hacker sparys clip faster reload riot shield cold blodded blood blooded scrambler pro pro perks claymore c4 c 4 see four reload youtube best ever great zzirGrizz Call of Duty 5 – World at War Demo BETA Online Gameplay Call of Duty 5: World at War Exclusive Gameplay Trailer CoD5 Call of Duty 4 3 2 1 cod3 cod2 cod h2 h3 halo 3 CE Gears of War Infinity ward xbox360 xbox 360 ps3 PC wii doggietreats machinima digitalpheer melee marytdom steady aim mp5 desert eagle 50 cal m40a3 r700 m21 dragunov outstanding superb awesome the shit lol lmao rofle no scope head shot gears of war 2 runescape cod6 mw2

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Thrustmaster Unveils New PS3/PC Ferrari Cockpit

Product Info

In a press release yesterday, Thrustmaster, which is a popular accessory maker, unveiled the fold-able, and wireless ‘cockpit’, called the “Ferrari Wireless GT Cockpit 430 Scuderia Edition“. It looks pretty neat and I, personally, haven’t seen a home setup where the floor pedals and steering wheel are integrated into one unit like this.

As far as features go, it’s got a wide, weighted base for stability (the base weighs 10.5kg, or a little over 23 pounds) and includes a metal structure and “an infinite number of possible positions according to the user’s size“. The brake pedal uses magnetic resistance to simulate brake pressure on the pedal (which sounds really cool). The shifters (sequential up and down) are metal as well.

Looking at the steering wheel itself, it’s supposed to be very precise (though, they didn’t mention the overall turning circle), and it’s also detachable from the base to help with storage (along with the folding capabilities). It’s also supposedly an exact 7/10 replica of the actual steering wheel used in the F430 (it’s got a 28cm (approximately 11 inches) total diameter). It even includes the Manettino dial, which is used to change vehicle settings on the fly (and it’s backlit as well). Thrustmaster has stated that the wheel is 100% compatible with all PS3 and USB-enabled PC games.

The whole set up has a range of 10 meters (almost 33 feet), and has a 50 hour battery life on 4 AA batteries.

So how much does it cost, though? Try $/£250. Given it’s looks (it really does look great) and the materials it’s made from, it looks like, for the serious racers out there, it would be worth it if you already don’t have a similar setup. If you’re interested in purchasing it, though, you’ll only have a short wait, as it releases next month. Be sure to check out the Press Release and the other product shots. You can also check out a product demo video here.

Press Release

Inspired by Ferrari. Engineered to drive racing games to the limit…

Thrustmaster Unleashes Real Racing Power withFerrari Wireless GT Cockpit 430 Scuderia Edition

London – (May 28, 2010) — Thrustmaster, the innovative PC and console accessory brand, unveils its newest gaming accessory release: a pre-equipped, streamlined, Ferrari-licensed cockpit, that’s foldable and ready to be set up anywhere. The Ferrari Wireless GT Cockpit 430 Scuderia Edition is a cockpit ensemble featuring a built-in wheel and pedal set, for PlayStation® 3 and PC. It lets users experience the thrills of racing under conditions very close to those on real race tracks – without having to leave their living room. This compact, practical and efficient racing cockpit will be available in June 2010 for the SRP £249.99 ($249.99).

Wireless Cockpit Ensemble – The cockpit ensemble is wireless, featuring a range of more than 10 meters and 50 hours of battery life: it’s got everything you need for great performance, whether in quick runs around the track, or endurance racing.

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Sega: 3D Will Be a Big Wave

With big named games like Gran Turismo 5 being delayed for the introduction of 3D support, you can’t deny 3D gaming is shaping up to be a serious step for the gaming industry. During an interview with Japan’s Nikkei Trendy  Sega’s Naoya Tsurumi shared his thoughts on the future of 3D games.

Tsurumi: “I believe 3D will become a big wave. The Nintendo 3DS is a landmark hardware. We’d like to invest heavily in it.”

 Tsurumi also added that Sega would “definitely” like to support 3D console games, however he believes success here will depend on the spread of 3D televisions. Like many other executives have noted, Tsurumi stated that making games compatible with 3D viewing is not difficult on a technical level.

Read Tsurumi’s full interview here.

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Killzone 3 Footage and Interview

The interview is conducted by Jeff Rubenstein – Social Media Manager at Sony with Guerrilla Games‘ Dutch Schenior Produscher Steven Ter Heide and if you squint at the background you can see Killzone 3 running on one of the snow levels, don’t worry the guy in the hat gets out the way pretty quickly! It appears to be a looped video capture rather than someone actually playing through a demo.

In the video you can see it looks familiar to Killzone 2 whilst still showing some new features such as melee kills, turret guns and snow. The melee kills look nice but also look as though they would create problems in a similar way to the recent Aliens Vs Predator in that you’re a sitting duck whilst brutally killing your target. Still it’s looking good and nice to hear that Guerilla are listening to the community. Killzone 3 is due out in 2011.

Killzone 3 for PS3 reveal: Guerrilla Games interview [blog.us.playstation.com]

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